We’ve all got them, whether we’ll care to admit it or not, quirks and and biases that might be irrational, but nevertheless affect our judgement of the games we play. This week we’re looking at a few of the little things that might weigh a game in or out of our favour, even if they don’t necessarily make much sense. Before we exercise extreme prejudice, we talk about Flamme Rouge, The North, and Ragusa.
Kellen graces us with his absence, which means it’s time for Mark and Neilan to start talking numbers. Specifically, player numbers. We’re talking about optimal player counts for games, whether games ever mean what they recommend on the box, and how well they scale to various player counts. Before we count to ten, we talk about Vindication, Royal Palace, Throw Throw Burrito, and Pipeline.