BGB Podcast #97 – Eleven Herbs and Biases

Original recipe bickerin’.
We’ve all got them, whether we’ll care to admit it or not, quirks and and biases that might be irrational, but nevertheless affect our judgement of the games we play. This week we’re looking at a few of the little things that might weigh a game in or out of our favour, even if they don’t necessarily make much sense. Before we exercise extreme prejudice, we talk about Flamme Rouge, The North, and Ragusa.
We’re still looking for feedback to close out 2019, if you’d like to answer a quick poll to help guide the next year of the podcast, please click here!
If you don’t want to miss an episode, please subscribe on iTunes/Google Play/Stitcher/Spotify, or add our RSS feed to your favourite app. Reviews and subscriptions really help us and would be greatly appreciated! To download the episode directly, click here.
If you’d like to discuss anything in the episode, please do so in the comments below, visit our BoardGameGeek guild, or join our Discord! Any feedback is also always helpful. If you’d like to show your support for the show, we also have a Patreon with some fun rewards!
Timecodes:
02:03 – Cursed Court
02:39 – Flamme Rouge
09:28 – The North
15:43 – Ragusa
24:08 – Board Game Biases
25:51 – Vindication
26:08 – Suburbia: Collector’s Edition
30:39 – Anachrony
32:15 – Scythe
33:26 – Magical Athlete
36:16 – Pipeline
41:02 – Adrenaline
41:28 – Fog of Love
43:23 – The Battle at Kemble’s Cascade
45:05 – Pandemic
Thank you to Heart Society for generously letting us use What’s On Your Mind, Kid? from their album Wake the Queens.