Category: Podcast

BGB Podcast #237: Where Are They Now?

Given that we hyped up all those games last week, it’s only fair that we prepare ourselves for the aftermath. We look back at some of the most famous and infamous games of yesteryear that were very highly anticipated, and wonder what became of them. Before we relive the comedown, we talk about Master Word, Living Forest, and Tidal Blades: Heroes of the Reef.

BGB Podcast #236: Gen Con 2022 Preview

Gen Con is a week away! We’re headed to Indianapolis (hope to see you there!) but before we do, we’re looking down the preview list to get ourselves hyped. These are our five games we’re each most excited to see at the show! Before we go Indy, we talk about Vabanque, Orongo, and Blood on the Clocktower.

BGB Podcast #235: The Twin Game Showdown

There’s a phenomenon called twin films, where competing studios release very similar movies at the same time. We imagine the same idea in board game land, and highlight some of the biggest board game grudge matches – and judge which game we think came out on top. Before there can be only one, we talk about Viking See-Saw, Dandelions, Codex Naturalis, and Luna.

BGB Podcast #233: A Decade of Missed Games: 2010-2019

Well, we can’t play everything, and that was probably more true ten years ago than it is now. So we thought we’d look back at the decade past, and highlight some games that we feel like we missed out on. Before we prolong our backlogs, we talk about Loot of Lima, Yosemite, and Planted: A Game of Nature & Nurture.

BGB Podcast #232: Transcontinental Mailbag Express

We’re spread across the world and time, so we do the thing we should never do; we put the questions to you. Yes, you! It’s a mailbag episode, we’re answering a trio, a trilogy, a trichopteran of your questions. Before we put in our hand and pull out a letter, we talk about Caesar!: Seize Rome in 20 Minutes!, Symphony No.9, and Arrakis: Dawn of the Fremen.

BGB Podcast #231: Why Fight When You Can Negotiate?

Yes, you could make the argument that every game is a negotiation game if you try hard enough, but for a lot of games it’s more integral to the design. We look at games that we think integrate negotiation mechanics especially well, and ask how much is too much (or too little) when it comes to negotiation. Before we compromise, we talk about Septima, and Kremlin.

BGB Podcast #230: Worth the Weight

While we tend to enjoy games across the whole spectrum, there’s something particular about sinking your teeth into a really heavy game. But it’s not always an easy prospect; conditions have to be just right. So what makes a heavy game worth it? Before things get heavy, we talk about Barony, Bausack, Whitehall Mystery, and Dead Reckoning.

BGB Podcast #229: The Positives of Being Negative

There’s a lot of discourse lately about the pros and cons of negative board game coverage, and so of course we thought we ought to weigh in. Is there value in negative criticism versus positive, or should there be a balance between the two? Before we take the good with the bad, we talk about Homeworlds, Ave Caesar, and Founders of Teotihuacan.

BGB Podcast #228: Bob Is Beautiful

It’s easy to get lost in mechanical discussions of games, and forget to appreciate them as physical creations. There can be beauty in games, and we’re here to get to the heart of it the only way we know, the one on one fight to the death that we call BGBBOB. Before we get skin deep, we talk about First Empires, Mille Fiori, and Foundations of Rome.