Tagged: scythe

BGB Podcast #207: Top 50 Games of All-Time 2021: 20-11 (ft. Ambie Valdés)

The penultimate episode of the grand series is here, it’s the BGB Top 50! As the journey approaches its end, we’re venturing into our 20th to 11th favourite games, with some support from the peanut gallery. And with thirty more board games to blitz through, who better to help us than Ambie Valdés of Board Game Blitz!

BGB Podcast #199 – Amerigames and Eurotrash

The split between Eurogame and Ameritrash gamers is as old as it it is silly, but in the last ten years it’s also become a lot more nebulous. It’s less clear than ever which side of the fence games fall on, so why still use these archaic labels at all? Maybe it’s time for a change. Before we heal the divide, we talk about Hostage Negotiator, Juicy Fruits, Sleeping Gods, and Witchstone.

BGB Podcast #193 – Three Dimensions of Space

There is one unenviable truth of board game ownership that we’re forced to contend with – they occupy space. We’ve each had to wrestle with this reality in different ways recently, so we offer our thoughts on the awkwardness of sharing a physical world with our board games. Before we merely exist, we talk about Riftforce, Kabuto Sumo, and Whirling Witchcraft.

BGB Podcast #190 – Why Are You the Way That You Are?

One of the things we love to do, especially if we’re playing a game for the first time, is analyse it while we’re playing. We’re sure this totally isn’t annoying for those around us. In particular, we love picking apart little mechanical choices, imagining what the designer’s thought process was, and wondering “why is that like that?” Before we get to speculating, we talk about Divinity Derby, Mexica, and Strasbourg.

BGB Podcast #178 – The Power of Production

Because making board games is hard, it’s not enough just to have some solid mechanics – the best games have a production that coheres with the design. We look at some examples of games where production considerations (or lack thereof) have helped or hurt how they play. Before we executively produce, we talk about The King is Dead: Second Edition, Equinox, and Enchanted Plumes.

BGB Podcast #177 – Fantasy Draft: BoardGameGeek Top 100

Mark’s trying to get us all into something he calls “sports”, so as a compromise, we’re doing a fantasy board game draft! We’re going to pick games from the BoardGameGeek Top 100, until we each have five. Then YOU get to vote on whose draft is best, for a chance to win $50! Before we play to the crowds, we talk about Azul: Summer Pavilion, Roads & Boats, Ruthless, and Cthulhu: Death May Die.

BGB Podcast #174 – Live Your Legacy

We played a double feature of legacy games for Cinco de Ocho Dos, which got us thinking about how our thoughts on legacy mechanics might have changed since the heady days of young Board Game Barrage. Before we open that box, we talk about Bonfire, Nidavellir, and The King’s Dilemma.

BGB Podcast #165 – Thriving or Barely Surviving?

There are two good ways to create engagement in a board game: One is to let the player feel like they’re achieving something constantly, the other is to keep them feeling like any wrong move could tank their game. We’re dubbing this the “thriving to barely surviving” spectrum, but first, we need to figure out where some of our favourite games fit on it. Before we surthrive, we talk about Carnegie, Divvy Dice, and Underwater Cities.

BGB Podcast #157 – Top 50 Games of All-Time 2020: 20-11

We’re moving into the terrible teens of the Board Game Barrage Top 50 Games of All Time. I learned all I know about American teenagers from TV, so I assume this is where all the sex and drugs come in. Let’s get to it then, forty (roughly) more games that we simply adore. As the list goes on, they only get better and better. That is, after all, the premise.

BGB Podcast #134 – CHAOS!

Some board games (and board game podcasts) thrive on chaos, which absolutely isn’t the same thing as randomness. All of this has happened for a reason, it’s just … hard to tell what those reasons are exactly. Before we blame the butterfly, we talk about Path of Light and Shadow, Jixia Academy, and Chaos in the Old World.