It’s time for another “What we love, what we hate”, and this time we’re looking at deck builders! Its been twelve years since Dominion blew things up, and since then you don’t have to look very far to see a game that uses the mechanic. We look at the highs and lows of deck building as a mechanic, and discuss some of our favourite games that use it. We also talk about Bruxelles 1897, Elysium, and Can’t Stop.
Tagged: great western trail
It’s the season of giving, so our gift to you is more of our favourite board games of all-time! We’re only just halfway, so get comfortable in front of the fire, grab an eggnog, and join us for thirty more incredible games. Oh, you got us something too? Ah. Socks. Thanks.
Inspired by BoardGameGeek’s new system for classifying board game mechanisms, we give our thoughts on the changes, as well as talk about classification in general. Somehow it always leads to heated discussions, whether it’s arguing what a Civilization game even is, or why we need classification at all. I’m sure we’ll all agree in the end. Before we taxi into taxonomy, we talk about Piepmatz, Era: Medieval Age, and Cursed Court.
There’s nothing sweeter than the softening of a heart, that precious feeling when all the the things you thought you’d hate, suddenly become endearing. We’re counting down our favourite games that we thought we were going to hate, but ended up loving. Before we go full tsundere, we talk about Indian Summer, Richard the Lionheart, and X nimmt!
Strange game. Dominant strategies can ruin a game; if there’s one clear best way to win, why not use it every time? We discuss these optimal strategies, whether they’re always problematic, and how to deal with them at your game table. Before we break the game, we talk about A Feast for Odin: The...
The train’s pulling into the station and you’ve got a ticket, because this week we’re talking all about hype. Why do we get irrationally excited about games we know nothing about? How much should we listen to our overly excited inner selves? Before it’s all aboard, we also talk about Reykholt, PUSH, and Great Western Trail.
Why play today what you can put off until tomorrow? What’s your white whale? The one game you’ve been itching to get to the table for ages, but for whatever reason, just never have? Well, call me Ishmael, ’cause we’re counting down not just one, not five, but ten games each that we haven’t...