Slow and steady might win the race, but it doesn’t make for an exciting board game. Pacing is a vital component of most entertainment mediums that doesn’t often get applied to board games, so we’re going to climb and climb and climb and climb … and then rapidly descend down the roller-coaster of emotion that makes for some of our favourite games. Before we set the pace, we talk about Bus, The Game: Quick & Easy, and Tekhenu: Obelisk of the Sun.
Tagged: fast sloths
We’ve learned a thing or two about game nights and conventions over the years. The hobby has changed, and we’ve had to change with it! This episode, we talk about what’s different with how we approach large meetings of board gamers in 2020, and offer what advice we can. Before we pack our game bags, we talk about Fast Sloths, Birdie Fight, Sorcerer City, Electropolis, and Isle of Cats.