Well, we can’t play everything, and that was probably more true ten years ago than it is now. So we thought we’d look back at the decade past, and highlight some games that we feel like we missed out on. Before we prolong our backlogs, we talk about Loot of Lima, Yosemite, and Planted: A Game of Nature & Nurture.
We love Uwe Rosenberg around these parts, whether it’s because of our infatuation with polyominoes, the need to keep workers fed, or the strange mechanisms of animal breeding. Join us down the (cottage) garden path of his designography, and make sure to plant some vegetables along the way. Before we get agricultural, we talk about Bosk, Spies & Lies: A Stratego Story, and Glen More II: Chronicles.
Look, there’s only so much time in the day, so we don’t get to play every game we ought to. But some of those missed games hurt more than others, in fact, some of them are downright shameful. This week we’re counting down the top five games we’re ashamed that we haven’t played. Before we atone, we also talk about Kobayakawa, Taj Mahal, and Twilight Imperium (Fourth Edition).
Kellen graces us with his absence, which means it’s time for Mark and Neilan to start talking numbers. Specifically, player numbers. We’re talking about optimal player counts for games, whether games ever mean what they recommend on the box, and how well they scale to various player counts. Before we count to ten, we talk about Vindication, Royal Palace, Throw Throw Burrito, and Pipeline.
Everything is going to be fine in the end. If it’s not, it’s just steps twenty to eleven. The end is nigh! If you squint just right you can see it from here. We’re almost done counting down our favourite fifty games of all time, so join us in the penultimate part of our...