After much consternation at his exclusion from our Mount Rushmore of games, we’ve decided to honour legendary designer Sid Sackson elsewhere – a BGB Designer Spotlight! I think these used to be called BGB DOGs but even Mark forgot about that bit of branding. Oh well. Before we make amends, we talk about Magicalligraphy, Hamlet: The Village Building Game, and Tournament at Camelot.
Tagged: cant stop
BGBBOB’s back, and he’s rollin’ (rollin’) rollin’ on a river of amazing games, all of which feature some incredible dice play. As is our sacred duty, we won’t rest until we’ve arranged them in some sort of numerical order, a ranked list, if you will. Before we rattle the bones, we talk about The Lord of the Rings Adventure Book Game, The South: Terminus, Beyond Baker Street, and The Defence of Procyon III.
The draft is back, and while the lists are getting really thin at this point, that’s not going to stop us doing our damndest to pick out a killer selection of five games each. Whose is the best? That’s up to you – and if you vote, you stand a chance to win a gift voucher for $50! Before we put our fate in your hands, we talk about Shake That City, Clank!: Catacombs, and Galactic Renaissance.
It’s time for another “What we love, what we hate”, and this time we’re looking at deck builders! Its been twelve years since Dominion blew things up, and since then you don’t have to look very far to see a game that uses the mechanic. We look at the highs and lows of deck building as a mechanic, and discuss some of our favourite games that use it. We also talk about Bruxelles 1897, Elysium, and Can’t Stop.