Given that we hyped up all those games last week, it’s only fair that we prepare ourselves for the aftermath. We look back at some of the most famous and infamous games of yesteryear that were very highly anticipated, and wonder what became of them. Before we relive the comedown, we talk about Master Word, Living Forest, and Tidal Blades: Heroes of the Reef.
Looking back on the past made us all reflective. For instance, remember 166 episodes ago when we promised to play all those games on our shelves of shame? I thought you might. We’re revisiting our crimes of yesteryear, and checking in on how guilty we are. Before we audit our past selves, we talk about Warp’s Edge, Carolus Magnus, and Unfathomable.
We played a double feature of legacy games for Cinco de Ocho Dos, which got us thinking about how our thoughts on legacy mechanics might have changed since the heady days of young Board Game Barrage. Before we open that box, we talk about Bonfire, Nidavellir, and The King’s Dilemma.
What could be a more important topic than importance itself? This week, we’re talking about the most important board games of the last decade, and what it even means for a board game to be worthy of the label. To us, at least. Before being earnest, we talk about Prêt-à-Porter, Riff Raff, Adventure Games: The Dungeon, and Innovation: Echoes of the Past.
No, not that game. We’re talking about the life cycles of games, how we acquire them, how we end up moving on from them. Where do we generally get our games from, and how do we typically get rid of them? Things get a little bit existential before the end. Before we, blinking, step into the sun, we also talk about Eternal: Chronicles of the Throne, 18Lilliput, and Tonari.
I am right, I swear I’m right. I swear I knew it all along. Time to ‘fess up. We’re admitting to all the transgressions we’ve made in the world of board gaming. We’re not proud of it, but there are a lot of games we haven’t played that we should have. There are Kickstarters...
Stop, collaborate, and listen. Not everything has to be a competition, because this week we’re talking about cooperation. I know, it’s weird, in some games, you’re not actually trying to beat the other players! We’re counting down our favourite co-op games, “favourite” of course being a relative term in Kalen’s case. Before we put our...
Why play today what you can put off until tomorrow? What’s your white whale? The one game you’ve been itching to get to the table for ages, but for whatever reason, just never have? Well, call me Ishmael, ’cause we’re counting down not just one, not five, but ten games each that we haven’t...