We asked for your questions, and you provided! Some of you used Instagram, some of you used voicemail, but however you reached out, your voice was heard. We chose only a few to answer (quality notwithstanding), but we’d love to keep doing this, so keep sending them in! Before we corral your correspondence, we talk about Gloomhaven, Terra Mystica, Bloom Town, and Starlink.
Area control is the first subject of our new recurring feature, “What we love, what we hate”, where we deep dive into a single mechanic and describe … well, exactly that! We tend to enjoy games that have you fighting over territory, but what is it that specifically gets us excited about them? And what are the downsides? Before we assume direct control, we talk about The Crew: The Quest for Planet Nine, Stay Cool, and Mezo.
Here it is, the episode you’ve all been waiting for, the grand finale, the culmination of five weeks of episodes. These are our top ten favourite board games of all-time, games that we absolutely adore, and would happily play at a moment’s notice. Heck, we’d even play the games on each others’ lists … on, you know, birthdays and special occasions. That’s how good they are.
Blue Tank’s back to talk take-backs, so take that to the bank. It’s bound to happen, someone makes a mistake on their turn and desperately wants a do-over – but how do you handle it? What’s fair for everyone at the table? Before we undo, we talk about Air, Land & Sea, Menara, and Seasons of Inis.
Shut Up & Sit Down’s very own Quintin Smith joins us live on stage at SHUX 2019! We play a rousing game of Hundreds of Horses, discuss some games from the convention, and lay out the unspoken truths of board games – opinions about the hobby we vehemently hold, even if everyone else is too afraid to say it. Before we speak truth to power, we talk about Deep Blue, Curios, Obscurio, and Vast: The Mysterious Manor.
Kellen graces us with his absence, which means it’s time for Mark and Neilan to start talking numbers. Specifically, player numbers. We’re talking about optimal player counts for games, whether games ever mean what they recommend on the box, and how well they scale to various player counts. Before we count to ten, we talk about Vindication, Royal Palace, Throw Throw Burrito, and Pipeline.
Gen Con 2019 is mere weeks away, and I bet you don’t even know what games are going to be there. Fear not, we’ve got you covered! We’re counting down our most anticipated games of the show, having meticulously studied BGG’s preview list, and looked at all the pretty pictures. Before we plan our trip, we talk about Cryptid, Two Rooms and a Boom, and Planet.
Everything is going to be fine in the end. If it’s not, it’s just steps twenty to eleven. The end is nigh! If you squint just right you can see it from here. We’re almost done counting down our favourite fifty games of all time, so join us in the penultimate part of our...
Lenin famously said, “Trust is good, control is better.” Lennon famously said, “I am the walrus, goo goo g’joob”. In a way, they’re both right. We wrap up the mechanics trilogy with Kalen’s pick, area control. Maybe it’s because we were all raised on Risk, but there’s something universal about seeing a map of...
When you’re right, you’re right, and when you’re right as often as we are, why not let the world know? This week, we return to BoardGameGeek’s top list, but we’re flipping it on its head. Literally. Its actual head. That’s right, we’re talking about much loved games that we don’t much love. You’d think...