Tagged: eternal: chronicles of the throne

BGB Podcast #204 – Top 50 Games of All-Time 2021: 50-41 (ft. Mike Dilisio)

It’s time. The event of the year is upon us, as we begin counting down our FIFTY. FAVOURITE. GAMES. OF. ALL. TIME. We’re kicking it off where you kick off all good top 50s, with our games ranked 50th to 41st favourite games. And we’ve also invited Mr Delicious himself, Mike DiLisio of The Dice Tower, to pick apart our choices from his lofty perch in the peanut gallery. Let’s go!

BGB Podcast #193 – Three Dimensions of Space

There is one unenviable truth of board game ownership that we’re forced to contend with – they occupy space. We’ve each had to wrestle with this reality in different ways recently, so we offer our thoughts on the awkwardness of sharing a physical world with our board games. Before we merely exist, we talk about Riftforce, Kabuto Sumo, and Whirling Witchcraft.

BGB Podcast #186 – Don’t Knock It Till You Try It

We all have types of games that, for whatever reason, we steer clear of. Often all that we’ve been missing is a more suitable introduction to the genre, or a game that’s just enough of an outlier. This week, we try to tempt you toward genres that you might have written off, with the games that may just sway you. Before we change your minds, we talk about Pocket Galapagos, Cascadia, and Bites.

BGB Podcast #154 – Top 50 Games of All-Time 2020: 50-41

It’s here at last, the big event! Yes, it’s the first episode of the yearly ritual we inventively call the Board Game Barrage Top 50 Games of All Time. And this year, for the first time, the Blue Tank, Christina is weighing in too. That’s forty incredible games to kick us off! Join us in the weeks ahead as we sing the praises of our absolute favourite board games, because we’re just getting started.

BGB Podcast #151 – Your Attention Please

There’s so much going on in board game land all of the time that it can be hard to know where to focus your attention. So, this week, we each give an example of people, publishers, and sites that we’ve been keeping an eye on, that we think you might want to as well. Before we turn your gaze, we talk about New York Zoo, Targi, Throne and the Grail, and The Red Cathedral.

BGB Podcast #119 – The Seven Week Itch

Look, digital gaming is great and all, but there are some games that either don’t lend themselves well to the format, or aren’t available. Whatever the reason, there are lots of games that we’re itching to play once the world returns to normal. It’s a top five countdown! Before we start scratching, we talk about Exit: The Game – Sunken Treasure, Pandemic: Rapid Response, and Stockpile.

BGB Podcast #117 – All Decked Out

It’s time for another “What we love, what we hate”, and this time we’re looking at deck builders! Its been twelve years since Dominion blew things up, and since then you don’t have to look very far to see a game that uses the mechanic. We look at the highs and lows of deck building as a mechanic, and discuss some of our favourite games that use it. We also talk about Bruxelles 1897, Elysium, and Can’t Stop.

BGB Podcast #108 – We Have to Go Back

We’re reflecting on the past this episode, looking back at the things we said – never wise, by the way. The games of 2019 had a lot of promise, but how young and dumb they seem to our aged eyes. Where are they now? Join us as we cast our minds back to last decade, to reflect on the games we were excited for so many months ago.

BGB Podcast #87 – The Game of Life

No, not that game. We’re talking about the life cycles of games, how we acquire them, how we end up moving on from them. Where do we generally get our games from, and how do we typically get rid of them? Things get a little bit existential before the end. Before we, blinking, step into the sun, we also talk about Eternal: Chronicles of the Throne, 18Lilliput, and Tonari.

BGB Podcast #84 – Best With Two

Kellen graces us with his absence, which means it’s time for Mark and Neilan to start talking numbers. Specifically, player numbers. We’re talking about optimal player counts for games, whether games ever mean what they recommend on the box, and how well they scale to various player counts. Before we count to ten, we talk about Vindication, Royal Palace, Throw Throw Burrito, and Pipeline.