To make it through quarantine, we take another look at digital games in a time when it might just be our only option. We’ve got to get our board game fill somehow! We investigate how our relationship to the electronic side of the hobby has changed, and give our recommendations for the many options. Before we plug in, we talk about Remember Our Trip, Castell, and Caylus 1303.
Tagged: cthulhu wars
Area control is the first subject of our new recurring feature, “What we love, what we hate”, where we deep dive into a single mechanic and describe … well, exactly that! We tend to enjoy games that have you fighting over territory, but what is it that specifically gets us excited about them? And what are the downsides? Before we assume direct control, we talk about The Crew: The Quest for Planet Nine, Stay Cool, and Mezo.
Sometimes a game is hitting all the right notes, and you want to recommend it wholeheartedly … but there’s just one tiny blemish you can’t overlook. It’s not enough to make a great game bad, but, man, just imagine if it someone had fixed that. This week we’re looking at games that almost nail it. Before we smooth the last crease, we talk about Chaosmos, Subtext, On a Scale of One to T-Rex, and Empyreal: Spells & Steam.
Mike DiLisio (of The Dice Tower, and Sporadically Board) makes his BGB podcast debut as the Fandango Tank! Mike’s trying to sell us on popcorn games. These are games that may or may not be … critically sound, but nevertheless provide fun experiences that we find ourselves returning to. But why wouldn’t we just play something more substantive instead? We investigate.
Here it is, the episode you’ve all been waiting for, the grand finale, the culmination of five weeks of episodes. These are our top ten favourite board games of all-time, games that we absolutely adore, and would happily play at a moment’s notice. Heck, we’d even play the games on each others’ lists … on, you know, birthdays and special occasions. That’s how good they are.
A new year, a new decade, a new podcast, and a new batch of games that we love talking about. It’s the fourth in our five part series of our 50 favourite board games of all-time, and appropriately, we’re kicking off 2020 by breaking into the top twenty. Synergy.
It’s getting close now, can you feel it? Or are you just feeling sore from the game you just lost? We’re talking sore losers and sore winners: people who are hard to be around when they lose or win a game. What can you do to avoid being that person, and what games bring out the worst in us? Before we fight our feelings, we talk about Paris: New Eden, Glory to Rome, and No Swap No Pay.
Somewhere in Germany every year, a specialist team assembles to decide on the best board games … that released in Germany that year … that no one has ever heard of. Look, the Spiel des Jahres is a bit weird, and no one ever agrees about the winners, but we’re going to talk about the nominees anyway, okay? Before ze Germans get here, we also talk about Glorantha: The Gods War, and Corinth. We also recap our weekend at Strategicon Gamex 2019.
Strange game. Dominant strategies can ruin a game; if there’s one clear best way to win, why not use it every time? We discuss these optimal strategies, whether they’re always problematic, and how to deal with them at your game table. Before we break the game, we talk about A Feast for Odin: The...
End? No, the journey doesn’t end here. Steps ten to one are just another path, one that we all must take. Top ten, baby! We finally made it. And thus concludes our five part series of our favourite games of all-time. Frankly, we were changed by the experience, and will never be the same...