Tagged: cities

BGB Podcast #301 – Our Most Anticipated Games of 2024

We’re in the thick of 2024 now, but there’s still plenty more to come – and with that vast undiscovered country (as my father called it) ahead of us, we have loads of games to look forward to. But not all hype is made equally, so here are the ones we’re most excited about. Before we mark our calendars, we talk about Savage Bowl: Trick Taking Game, Rear Window, and Cuba.

BGB Podcast #128 – The Means of Production with Richard Simpson

We’re joined by Richard Simpson of We’re Not Wizards, who is definitely not a magician, Victorian or otherwise, to talk about the line between game design and production. Should production values be an integral part of the discussion of a game’s merits, or should we learn to separate the two? Before we get productive, we talk about Doughnut Dash, Cities, Azul: Stained Glass of Sintra, and L.L.A.M.A.