We often build up the idea of what a game will be before we play it, whether for bad or good, and the reality of the game itself might deliver something we weren’t expecting. We take a look at what often leads to our expectations being shattered, and mention some of the games that most defied them. Before we expect the unexpected, we talk about SHŌBU, Pan Am, and Planet Unknown.
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Monique from Before You Play is with us to get heavy. We’re discussing the allure of heavy games, and who better to talk us through them than a Vital Lacerda fan who loves to not just play them, but teach them? We dig into why we enjoy the occasional heavy game, and why you should too! Before we play, we talk about DURIAN, Animal Kingdoms, and Brass: Birmingham.
Once loved board games will often circle back into the limelight with reprints, but we’re also starting to see a lot more get remasters and remakes too. We take a look at this trend, and discuss some re-imaginings our favourite board games, whether it’s a full on new version, or just a new coat of paint. Before we re-re-re-repeat, we talk about Cities: Skylines, Colorful, and Maharaja.
Look, digital gaming is great and all, but there are some games that either don’t lend themselves well to the format, or aren’t available. Whatever the reason, there are lots of games that we’re itching to play once the world returns to normal. It’s a top five countdown! Before we start scratching, we talk about Exit: The Game – Sunken Treasure, Pandemic: Rapid Response, and Stockpile.
You only get one chance to play a game for the first time, but sometimes events conspire to make that debut … less than ideal. We look at some first plays that could’ve gone better, examine what contributed to them not delivering, and offer advice on how to make sure your brand new game doesn’t stumble out the gate.
Here it is, the episode you’ve all been waiting for, the grand finale, the culmination of five weeks of episodes. These are our top ten favourite board games of all-time, games that we absolutely adore, and would happily play at a moment’s notice. Heck, we’d even play the games on each others’ lists … on, you know, birthdays and special occasions. That’s how good they are.
The train’s pulling into the station and you’ve got a ticket, because this week we’re talking all about hype. Why do we get irrationally excited about games we know nothing about? How much should we listen to our overly excited inner selves? Before it’s all aboard, we also talk about Reykholt, PUSH, and Great Western Trail.
End? No, the journey doesn’t end here. Steps ten to one are just another path, one that we all must take. Top ten, baby! We finally made it. And thus concludes our five part series of our favourite games of all-time. Frankly, we were changed by the experience, and will never be the same...
Let’s just keep doing this forever. It’s question time again! After last week’s massive success, we couldn’t resist the urge to have you, loyal listener, once more do all the work for us. Before we turn the microphones around, we also talk about Brass: Birmingham, Exodus: Paris Nouveau, and Werewords. If you don’t want to miss...