We’re always excited for a new Eric Lang game, which makes him an obvious candidate for the absolutely-not-called BGB DOG – our series where we deep dive into a designer’s …. designography. He’s made a lot of our favourite area control games, and had his hand in some games we might not have even realized. Before we bang on about this Lang mang, we talk about What’s Missing?, Polynesia, and TEN.
One of the things we love to do, especially if we’re playing a game for the first time, is analyse it while we’re playing. We’re sure this totally isn’t annoying for those around us. In particular, we love picking apart little mechanical choices, imagining what the designer’s thought process was, and wondering “why is that like that?” Before we get to speculating, we talk about Divinity Derby, Mexica, and Strasbourg.
We’re back with another fantasy draft, as we keep on moving down the BoardGameGeek top games list. If you’re not familiar, we’re each picking a standalone collection of five games before our picks get stolen out from under us. Want to win a $50 gift card? You’ve got to vote on whose collection is best! Before we get the knives out, we talk about Raiders of Scythia, and Ankh: Gods of Egypt.
We’re starting to see the light at the end of the tunnel, and with the exciting possibility of actually being able to play games together again, we cast our minds forward to all the wonderful games yet to arrive in 2021. Did I mention it’s a BGBBOB? Before we look ahead (never back), we talk about Clever Cubed, Tainted Grail: The Fall of Avalon, and Keyper.
So long, 2020, thanks for nothing. Heads set firmly forward, we reflect on what’s been a completely wild year. Despite our complete inability to play a lot of them, board games did happen, so we take a bit of time to talk about the biggest surprises and disappointments. Finally, we cast our mind ahead to...
Mike Walker from So Very Wrong About Games joins us to talk about games that we add to our collection, not for ourselves, but (gasp) for others. Sometimes you do what you have to placate your so-called friends, and their awful taste. Before we begrudgingly acquire games, we talk about The Crew: The Quest for Planet Nine, Solo, Renegade, and Horrified.
We all need something to look forward to, so this episode we’re eagerly anticipating all the good things in the world of board gaming that are yet to come in 2020. Some of it might be a ways off, but where’s the harm in getting the hype train rolling early? Before we cast our eyes ahead, we talk about Splendor, Qwirkle, Bronze Age, and Guards of Atlantis II.