Any creative work is built on a lot of conventions – things that we take as granted, the unspoken rules that must be followed. We get a lot of really great games by following design conventions, but some times, in order to innovate we have to break them. Before we try to find the balance between convention and innovation, we talk about Darwin’s Journey, Aleph Null, and Rome in a Day.
If there’s one thing I can say for sure about 2023, it’s that it will certainly be a period of time. We’re casting our eyes forward to the year ahead, and getting excited about some of the board games that (we hope) will actually be coming. Before we look ahead, always ahead, we talk about Make the Difference, German Railways, and Tiletum.