One of the things we love to do, especially if we’re playing a game for the first time, is analyse it while we’re playing. We’re sure this totally isn’t annoying for those around us. In particular, we love picking apart little mechanical choices, imagining what the designer’s thought process was, and wondering “why is that like that?” Before we get to speculating, we talk about Divinity Derby, Mexica, and Strasbourg.
Tagged: the oracle of delphi
There are two good ways to create engagement in a board game: One is to let the player feel like they’re achieving something constantly, the other is to keep them feeling like any wrong move could tank their game. We’re dubbing this the “thriving to barely surviving” spectrum, but first, we need to figure out where some of our favourite games fit on it. Before we surthrive, we talk about Carnegie, Divvy Dice, and Underwater Cities.
It’s here at last, the big event! Yes, it’s the first episode of the yearly ritual we inventively call the Board Game Barrage Top 50 Games of All Time. And this year, for the first time, the Blue Tank, Christina is weighing in too. That’s forty incredible games to kick us off! Join us in the weeks ahead as we sing the praises of our absolute favourite board games, because we’re just getting started.
We made it! The big one-oh-oh. That’s a thing people say, right? We’re starting a five episodes series, working our way down each of our top fifty games of all time. We’ll discuss what might make a game move up or down our list, celebrate the highs that the hobby has to offer, and talk about a heck of a lot of amazing board games. Buckle up!
You know what they say, a journey of a thousand miles, starts with steps fifty through forty-one. We’re counting down to our 50th episode, and what better way than to give our definitive lists of our fifty favourite games of all time?! You’ve been asking for it, so we’ve only gone and done it....
You can’t always win when you want, but if you lose sometimes, you might find, your win rate recedes. Look, sometimes we lose games. I know. It’s weird. It’s hard to talk about, to be frank, but it’s important to realize that your heroes can have flaws. So, this week, we’re counting down our...