One of the things we love to do, especially if we’re playing a game for the first time, is analyse it while we’re playing. We’re sure this totally isn’t annoying for those around us. In particular, we love picking apart little mechanical choices, imagining what the designer’s thought process was, and wondering “why is that like that?” Before we get to speculating, we talk about Divinity Derby, Mexica, and Strasbourg.
Tagged: taj mahal
We’re moving into the terrible teens of the Board Game Barrage Top 50 Games of All Time. I learned all I know about American teenagers from TV, so I assume this is where all the sex and drugs come in. Let’s get to it then, forty (roughly) more games that we simply adore. As the list goes on, they only get better and better. That is, after all, the premise.
War in the middle list. It’s the dark middle chapter of the Board Game Barrage Top 50 Games of All Time. Time to call in a new director, change things up, and get subversive. Well, if there were any directors who’d still work with us. This week, we’re barreling through our twenties in what...
Slow and steady might win the race, but it doesn’t make for an exciting board game. Pacing is a vital component of most entertainment mediums that doesn’t often get applied to board games, so we’re going to climb and climb and climb and climb … and then rapidly descend down the roller-coaster of emotion that makes for some of our favourite games. Before we set the pace, we talk about Bus, The Game: Quick & Easy, and Tekhenu: Obelisk of the Sun.
We return to our much loved feature from 2018, all about our favourite mechanics. This week, a mere two years later: auctions! We look at the good and bad sides of auction mechanics, and discuss our favourite games that feature them. Before we inflate the bid, we talk about Fleet: The Dice Game, Iwari, and Modern Art.
A new year, a new decade, a new podcast, and a new batch of games that we love talking about. It’s the fourth in our five part series of our 50 favourite board games of all-time, and appropriately, we’re kicking off 2020 by breaking into the top twenty. Synergy.
We’re shifting up a gear, the stakes are higher, it’s all to play for, and a whole host of other cliches, in the second of our five part series on the top fifty games of all time. Thirty(ish) more incredible board games coming at you, and we’re not even halfway done yet.
Look, there’s only so much time in the day, so we don’t get to play every game we ought to. But some of those missed games hurt more than others, in fact, some of them are downright shameful. This week we’re counting down the top five games we’re ashamed that we haven’t played. Before we atone, we also talk about Kobayakawa, Taj Mahal, and Twilight Imperium (Fourth Edition).
Believe in steps thirty to twenty-one, and you’re halfway there. Okay, we’re past the middle. It’s all downhill from here, but the good sort of downhill. We’re counting down our fifty favourite board games, in part three of what the world is calling our most ambitious endeavour yet! Well, we’re calling it that. If...
There must be a beginning of any great matter, but steps forty to thirty-one yield the true glory. Ten down, forty to go … It’s part two of our all-time top fifty lists! What surprises await us in this, the second installment of our historic feature?! Find out with us as we celebrate some...