We all have types of games that, for whatever reason, we steer clear of. Often all that we’ve been missing is a more suitable introduction to the genre, or a game that’s just enough of an outlier. This week, we try to tempt you toward genres that you might have written off, with the games that may just sway you. Before we change your minds, we talk about Pocket Galapagos, Cascadia, and Bites.
We played a double feature of legacy games for Cinco de Ocho Dos, which got us thinking about how our thoughts on legacy mechanics might have changed since the heady days of young Board Game Barrage. Before we open that box, we talk about Bonfire, Nidavellir, and The King’s Dilemma.
When you’re playing a game for the first time, and barely know what you’re even doing, how do you even begin to strategize? That’s what we’re asking ourselves this week, as we explore some of our approaches to first plays, how we evaluate the game space, and well, win. Before we push levers, we talk about Orléans: Invasion, Zoned Out, Santorini, and Mini Express.
You can’t always win when you want, but if you lose sometimes, you might find, your win rate recedes. Look, sometimes we lose games. I know. It’s weird. It’s hard to talk about, to be frank, but it’s important to realize that your heroes can have flaws. So, this week, we’re counting down our...