Happy Thanksgiving, everyone! We’re showing our thanks with a surprise podcast about … well, maybe we’ll just let the episode speak for itself. Gobble gobble.
Inspired by BoardGameGeek’s new system for classifying board game mechanisms, we give our thoughts on the changes, as well as talk about classification in general. Somehow it always leads to heated discussions, whether it’s arguing what a Civilization game even is, or why we need classification at all. I’m sure we’ll all agree in the end. Before we taxi into taxonomy, we talk about Piepmatz, Era: Medieval Age, and Cursed Court.
No, not that game. We’re talking about the life cycles of games, how we acquire them, how we end up moving on from them. Where do we generally get our games from, and how do we typically get rid of them? Things get a little bit existential before the end. Before we, blinking, step into the sun, we also talk about Eternal: Chronicles of the Throne, 18Lilliput, and Tonari.
Ah, Gen Con. It’s like Christmas in August, minus the garish decorations and bearded dudes in silly costumes. No, wait. Gen Con 2018 is almost upon us, and we’re counting down the games we’re most excited to check out! There’s a whole host of stuff that’ll be announced, spoken about, and released in the...