Sometimes all it takes is a good designer (and the right game) to take what would otherwise be a mechanic we don’t like, and utilize it in a way that feels right. We take a look at some mechanics that we usually don’t love, and the games that turned us around on them. Before we see things in a new light, we talk about CloudAge, Mariposas, and Faiyum.
Essen SPIEL is the latest of the conventions in 2020 to go digital, which is convenient for us, because we weren’t about to fly to Germany any time soon. We perused the upcoming games that were showcased as part of the event, and picked our favourites to talk about. It’s a top 5! Before we virtually convene, we talk about Babylonia, Veiled Fate, and Dune: Imperium.