We return to our much loved feature from 2018, all about our favourite mechanics. This week, a mere two years later: auctions! We look at the good and bad sides of auction mechanics, and discuss our favourite games that feature them. Before we inflate the bid, we talk about Fleet: The Dice Game, Iwari, and Modern Art.
Sometimes you have a little gap of time between larger, heavier games, and what you need is a palate cleanser, which brings us to the realm of games we lovingly call “fillers”. We kick off the very first Ranked Duel Battle of the Boards (definitely not the final title) by ranking our favourite filler games! Before we pass the time, we talk about Aerion, Ingenious, The One Hundred Torii, and Taluva.
Some games put their best foot forward on the first play, eager to have most players feel good right out of the box. Other games are content to take their time. This episode we’re focusing on the latter, games that we’ve only come to appreciate as we’ve given them more time and more plays. Before we grow together, we talk about Ginkgopolis, Time Chase, and Food Chain Magnate.
We’re gluttons for punishment this week, because we’re talking about harshness in board games. These are the sort of games where big moves or bad mistakes can be hard to recover from. Harsh games aren’t for everyone, so when and why do we find them appealing? Before we grit our teeth, we talk about Wavelength, Genoa, Krass Kariert, and Oceans.
Here it is, the episode you’ve all been waiting for, the grand finale, the culmination of five weeks of episodes. These are our top ten favourite board games of all-time, games that we absolutely adore, and would happily play at a moment’s notice. Heck, we’d even play the games on each others’ lists … on, you know, birthdays and special occasions. That’s how good they are.
Happy Thanksgiving, everyone! We’re showing our thanks with a surprise podcast about … well, maybe we’ll just let the episode speak for itself. Gobble gobble.
It took us almost a hundred episodes, but we finally reveal how to have fun with your friends even when you’re losing. Specifically, we’re talking about games and mechanisms that help us enjoy our losses, because let’s face it, we can’t all be winners. Before we celebrate our setbacks, we talk about Sierra West, Mansions of Madness: Second Edition, and Black Angel.
I can only show you the door. You’re the one that has to walk through it. Gateway games are an often requested topic, but we wouldn’t be us without a big old debate about them first. Are they important? Should you be trying to convert your friends at all? Isn’t every game a gateway...
End? No, the journey doesn’t end here. Steps ten to one are just another path, one that we all must take. Top ten, baby! We finally made it. And thus concludes our five part series of our favourite games of all-time. Frankly, we were changed by the experience, and will never be the same...
You know what they say, a journey of a thousand miles, starts with steps fifty through forty-one. We’re counting down to our 50th episode, and what better way than to give our definitive lists of our fifty favourite games of all time?! You’ve been asking for it, so we’ve only gone and done it....