Author: Orange Tank

BGB Podcast #254: A Celebration of Innovation

One of the greatest things about taking part in this hobby, is seeing new and novel ideas bubble to the surface. We’re looking at some our favourite recent innovations – stuff that makes us think, “Huh, why haven’t we seen that before?” Before we do anything but imitate and iterate, we talk about Paint the Roses, and ISS Vanguard.

BGB Podcast #252: Digital Killed the Tabletop Star

We all saw this coming. The inevitable digital future has come, and suddenly Mark is a book store owner who just discovered Kindles. It’d be sad if it weren’t so inevitable. We discuss the rise of digital gaming, and how it can, at least in some ways, replace parts of the hobby. Before we go down to Electric Avenue, we talk about Wormholes, Mogul, and Orichalcum.

BGB Podcast #251: Tabling the Teach

Look, I wasn’t there, but my understanding is that Kellen got very mad about certain board game words. Which, you know, would be one thing, but I once had to hear about how mad Kellen was about the word “apricot”, so it’s just like every day with this guy. Before we get etymological, we talk about Splendor Duel, and Seize the Bean.

BGB Podcast #250: The Times They Are a-Changin’

Two hundred and fifty episodes. That’s … a lot of episodes. That’s a lot of time! And, boy, things have changed around here. Well some things. We look at what’s different in the hobby since we started doing this whole thing. Before we cast our minds back, we talk about Stone Age, Blood on the Clocktower, Hansa Teutonica, and Aegean Sea.

BGB Podcast #249: The Essence of Excess

Games are getting bigger and more lavish, especially in the age of crowdfunding, but how far is too far? How many luxury bits, giant boxes of minis, and silk-screened wooden meeples until it’s all gone a bit far? Before we dress for excess, we talk about Habitats, Blood on the Clocktower, Twilight Inscription, and It’s a Wonderful Kingdom.

BGB Podcast #248: The Need for Theme

The topic of theme has come up intermittently over the course of the podcast, but how important is it? Is it something that makes or breaks a game? Or would we be mostly okay if games were mostly non-thematic? Before we burst at the theme, we talk about Mamma Mia!, Football Highlights 2052, Kanban, and Oathsworn: Into the Deepwood.

BGB Podcast #247: We Played A Heap of Games!

What good would going to a convention be if we didn’t play a lot of games? We’re back from our trip, and it was filled to the brim of fine games played with fine people, and we’re here to tell you about all of them, the good, the bad, and perfunctory. Before we return to Vancouver, we talk about Village Rails, The Guild of Merchant Explorers, and Puzzle Strike 2.

BGB Podcast #246: SHUX 2022 Live with Tom Brewster

We’re at SHUX! Well, we were, and while we were there, we tricked Tom Brewster of Shut Up & Sit Down to take time away from his busy schedule to join us on stage. This episode was recorded live, and we talk about games that are in some ways, a little bit weird. Before things get odd, we talk about Dungeons, Dice & Danger, Fun Facts, Turncoats, and Flick Fleck.

BGB Podcast #245: Essen SPIEL 2022 Hype List

It’s convention season, which means we’re on the way to one convention, while talking about another. Every year a lot of new games get showed off at Essen SPIEL in Germany, and these are the ones we’re most excited to hear more about! Before we start messin’ with Essen, we talk about Plutocracy and Finca.