Episode 190: Difference between revisions
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Latest revision as of 20:47, 6 December 2023
Episode Details
Podcast
Date
September 09, 2021
Description
One of the things we love to do, especially if we're playing a game for the first time, is analyse it while we're playing. We're sure this totally isn't annoying for those around us. In particular, we love picking apart little mechanical choices, imagining what the designer's thought process was, and wondering "why is that like that?" Before we get to speculating, we talk about Divinity Derby, Mexica, and Strasbourg.
Notes & Trivia
Timecodes
- 03:28 - Divinity Derby
- 11:54 - Hab & Gut
- 13:22 - Mexica
- 19:06 - Strasbourg
- 24:35 - Taj Mahal
- 30:38 - Why is that mechanic like that?
- 33:28 - Risk
- 33:39 - Kemet
- 34:58 - Scythe
- 38:57 - Circadians: Chaos Order
- 39:57 - Tinner's Trail
- 41:22 - Ankh: Gods of Egypt
- 42:58 - Rocketmen
- 45:09 - The Oracle of Delphi
