Nemesis
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Featured Episodes
| Episode 339: One and Done
Sometimes once is enough, you know? Doesn't mean it was bad, but it might just be that you can have too much of a good thing. We're talking about board games that we'd recommend everyone play once, but only once. Before we hit and run, we talk about Kaivai, East India Companies, and Vantage. |
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| Episode 317: Fantasy Draft: Overrated Games
So we've done a lot of these drafts before, but I don't think we've done one quite like this. This time we're each trying to draft a set of five games that we think you might agree are incredibly overrated. What does that mean exactly? Well that's up for debate too. What isn't up for debate is that you could win $100 just by voting! Before we widen our delta, we talk about Undaunted 2200: Callisto, Nature, and Barcelona. |
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| Episode 184: Science Based Friction
Board game science is a delicate process, but thankfully BOB's here to help, in another BGB Battle of Board (Games)! This week, we're pitting our favourite science fiction themed games against each other. That's fifteen sci fi games, which we'll put in a fact based ordered list, ready to submit to the journal of your choice. Before we pollute space, we talk about Riverboat, Bug Council of Backyardia, and Rocketmen. |
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| Episode 147: The Great Compromise
At least in some things, you've got to give a little to get a little, but what would you give to get what you want? We're coming up with our big board game compromises, the things we'd happily trade away to fix some of our biggest frustrations. Before we deal with the devil, we talk about Lost Ruins of Arnak, Ohanami, and Beyond the Sun. |
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| Episode 121: FANTASTIC Four with Mike Walker from So Very Wrong About Games
Mike Walker from So Very Wrong About Games joins us to talk about games that we add to our collection, not for ourselves, but (gasp) for others. Sometimes you do what you have to placate your so-called friends, and their awful taste. Before we begrudgingly acquire games, we talk about The Crew: The Quest for Planet Nine, Solo, Renegade, and Horrified. |
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| Episode 96: The House of Bounce
Uh oh, you're not enjoying the game you're playing. Now what? Is it okay to excuse yourself? Maybe it's better that you just call it rather than continue to have a bad time. This week we're talking about scenarios where some or all of the players of a game might decide it's better to bounce than to wallow in misery. Before we make an early exit, we talk about SEAL Team Flix, Paranormal Detectives, and I'm the Boss. |
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| Episode 85: Episode Too: Attack of the Adjectives
Kellen's back, which some might say is too many hosts - apt, because we're an episode of extremes today. We're talking about games that are too simple, too complicated, too short, or too long, that might otherwise have been among our favourites. Before we venture outside the Goldilocks zone, we talk about Q.E., Cartographers, and City of the Big Shoulders. |
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| Episode 53: Objection!
Objectivity is a nice goal, but what does it mean for board game criticism? Are there elements of board game design that we can have factual conversations about, without invoking our personal biases? We debate this in the only way we know how. Before we start shouting, we talk about Hyperspace, Gùgōng, and Wingspan. |
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| Episode 52: Fantastic Beasts and Where to Find Theme
Sometimes you're not looking to win or lose, you're looking for an experience. A lot of games promise to deliver thematic gameplay, but what does that mean for the mechanics? Does it have to be one without the other? Before we set the mood, we talk about Nusfjord, Paper Tales, and Nemesis. |
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