Guards of Atlantis
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Featured Episodes
| Episode 216: We’re Doing This Together!
Waiting your turn is so 2021. Simultaneous play is where it's at now. Fortunately, we got a chance to try A BUNCH of games featuring the mechanism at Dice Tower West! So, before we all hold hands and dive in all at once, we'll chat about Bear Raid, Loco!, Imperium: The Contention, and Libertalia: Winds of Galecrest. |
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| Episode 166: You’ve Got to Iterate to Innovate
Design often builds heavily on what has come before, but some designers, have made an art of iteration, taking their own beloved designs, and frequently reinventing them in new ways. We dig into this practice of extremely iterative design, and how it fits into an industry hungry for fresh ideas. Before we do it again, we talk about Dirge: The Rust Wars, Electropolis, Vinhos Deluxe Edition, Architects of the West Kingdom, and Sagani. |
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| Episode 158: Top 50 Games of All-Time 2020: 10-1
It's the big one! We've come at last to the grand finale of the Board Game Barrage Top 50 Games of All Time ... Top. Ten. Baby. These are our absolute favourite games, forty (thirty?) all together, that we'd just about never turn down a game of. Thanks for joining us on this ride, it's been wild. |
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| Episode 134: CHAOS!
Some board games (and board game podcasts) thrive on chaos, which absolutely isn't the same thing as randomness. All of this has happened for a reason, it's just ... hard to tell what those reasons are exactly. Before we blame the butterfly, we talk about Path of Light and Shadow, Jixia Academy, and Chaos in the Old World. |
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| Episode 104: Top 50 Games of All-Time 2019: 10-1
Here it is, the episode you've all been waiting for, the grand finale, the culmination of five weeks of episodes. These are our top ten favourite board games of all-time, games that we absolutely adore, and would happily play at a moment's notice. Heck, we'd even play the games on each others' lists ... on, you know, birthdays and special occasions. That's how good they are. |
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| Episode 77: What You Don’t Know Can’t Hurt You
This week we're talking about hidden trackable information. That is, information about the game state that could be remembered or recorded, but the game design (usually) assumes that players haven't. Is it okay to memorize or divulge this information? Before we take notes, we also talk about Papà Paolo, Oceanos, and Pax Pamir (Second Edition). |
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| Episode 50: Top 50 Games of All-Time 2018: 10-1
Top ten, baby! We finally made it. And thus concludes our five part series of our favourite games of all-time. Frankly, we were changed by the experience, and will never be the same again. We hope you were too. |
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| Episode 47: Top 50 Games of All-Time 2018: 40-31
Ten down, forty to go ... It's part two of our all-time top fifty lists! What surprises await us in this, the second installment of our historic feature?! Find out with us as we celebrate some fantastic board games! |
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| Episode 41: The First Cut Is the Deepest
There's no love like your first love, and this week we're talking about our early board game crushes. These are the games that first got us into the hobby, that made us want to shout our love for board games to all who'd care to hear. Before we walk down memory lane, we also talk about Key to the City: London, Empires, and Guards of Atlantis. |
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| Episode 23: Are You Feeling Lucky?
Luck is an element of almost every board game there is, but it's still a major point of contention. Whether it's the roll of dice, or the draw of a card, randomness can make or break a game. We also talk about Lowlands, Bilder, In the Year of the Dragon, and revisit Space Base. |
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| Episode 18: You Get What You Give
Skill and experience should be important parts of determining the winner of a game, but what about new players? Accessibility is important too, so, where's the balance? We also talk about High Society, Rising 5: Runes of Asteros, The Tea Dragon Society Card Game, and Inkognito. |
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| Episode 10: Everyone is Wrong and We are Right
Did you know that sometimes the internet is wrong? Thankfully we're here to tell you what's up, and right the wrongs that BoardGameGeek hath wrought. You see, there are some games in their database that are just ranked way too low for how good they are. So, to fix these injustices, we each count down our top five games that BoardGameGeek got wrong, and we got right. |
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| Episode 2: Catching Trains and Mathing Trades
We talk about what we've been playing (1830: Railways & Robber Barons, Archipelago and Gaia Project), we dive deep into math trading for board games, and close out with what we're looking forward to in the weeks ahead. |
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