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Episode Details

Podcast

Direct Download

Date

September 16, 2021

Description

While one of the appeals of following a specific game designer is the comforting familiarity of what they do best, it’s also really fun to see them go off the garden path. We’re looking at games and mechanics where one of our beloved designers zigged, when they easily could’ve zagged. Before we go our own way, we talk about BiosphereThe Ratcatcher: The Solo Adventure Game, and Stephenson’s Rocket.

Notes & Trivia

Timecodes