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Featured Episodes
| Episode 356: On the Road Again
By the time you're listening to this, we're probably already in Vegas for Dice Tower West! We're going to hang about all day playing games - which naturally leads to the question of what we're going to play? These are the games we came up with! Before we bite off more than we can chew, we talk about Ghost Lift, Cities, and I, Napoleon. |
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| Episode 301: Our Most Anticipated Games of 2024
We're in the thick of 2024 now, but there's still plenty more to come - and with that vast undiscovered country (as my father called it) ahead of us, we have loads of games to look forward to. But not all hype is made equally, so here are the ones we're most excited about. Before we mark our calendars, we talk about Savage Bowl: Trick Taking Game, Rear Window, and Cuba. |
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| Episode 128: The Means of Production with Richard Simpson
We're joined by Richard Simpson of We're Not Wizards, who is definitely not a magician, Victorian or otherwise, to talk about the line between game design and production. Should production values be an integral part of the discussion of a game's merits, or should we learn to separate the two? Before we get productive, we talk about Doughnut Dash, Cities, Azul: Stained Glass of Sintra, and L.L.A.M.A. |
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