7 Wonders
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An award-winning game of drafting cards across three rounds to build a superior civilization and possibly complete a wonder of the world.
Featured Episodes
| Episode 332: Hard Pass!
I would say that, for the most part, there's very little we won't play - but we also know what we like, and especially what we don't like. Every so often a game gets suggested that we have to say "literally anything but" to. Before we pass hard, we talk about TRICKTAKERs, Iquazú, and Hubworld: Aidalon. |
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| Episode 329: All the Stars Are Here!
I'm not sure why you'd make a hall of fame that's not also a sidewalk, but that's exactly what BoardGameGeek have gone and done - they've curated 25 games into their hall of fame, and we're here to judge them for their choices. It's weird that they didn't come to us first, honestly. Before we deck the halls, we talk about Arborea, Beyond the Horizon, and Taiwan Night Market. |
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| Episode 240: The Pillars of Recreation
The pillars of board gaming are games that are so influential, so ubiquitous, that they're practically the shoulders on which many other board games stand. We talk about what are commonly considered the classic pillars, and try to make a more modern list. Before we get into Greek architecture, we talk about Tainted Grail: The Fall of Avalon, Trailblazers, Photograph, and Ys. |
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| Episode 161: Mechanically Bullish
Sometimes all it takes is a good designer (and the right game) to take what would otherwise be a mechanic we don't like, and utilize it in a way that feels right. We take a look at some mechanics that we usually don't love, and the games that turned us around on them. Before we see things in a new light, we talk about CloudAge, Mariposas, and Faiyum. |
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| Episode 122: Strongest Starter
When you're playing a game for the first time, and barely know what you're even doing, how do you even begin to strategize? That's what we're asking ourselves this week, as we explore some of our approaches to first plays, how we evaluate the game space, and well, win. Before we push levers, we talk about Orléans: Invasion, Zoned Out, Santorini, and Mini Express. |
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| Episode 107: Get It Right the First Time
You only get one chance to play a game for the first time, but sometimes events conspire to make that debut ... less than ideal. We look at some first plays that could've gone better, examine what contributed to them not delivering, and offer advice on how to make sure your brand new game doesn't stumble out the gate. |
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| Episode 13: We're Still Right
We return to BGG's top list, but we're flipping it on its head. That's right, we're talking about much loved games that we don't much love. We're also giving away a copy of Drop It! |
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