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Episode 364: Difference between revisions

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   | timecodes =  
   | timecodes =  
* 03:59 - Rolling Deep
* 03:59 - [[Rolling Deep]]
* 15:12 - Eureka!
* 15:12 - [[Eureka!]]
* 16:48 - dnup
* 16:48 - [[dnup]]
* 24:48 - Grinivil
* 24:48 - [[Grinivil]]
* 40:10 - Combat mechanisms
* 40:10 - Combat mechanisms
* 41:07 - Kemet
* 41:07 - [[Kemet]]
* 45:00 - Dune
* 45:00 - [[Dune]]
* 48:40 - Shogun
* 48:40 - [[Shogun]]
* 52:42 - Forbidden Stars
* 52:42 - [[Forbidden Stars]]
* 53:51 - Dead Reckoning
* 53:51 - [[Dead Reckoning]]
* 54:48 - Gloomhaven
* 54:48 - [[Gloomhaven]]
* 55:12 - Card draw mitigation
* 55:12 - Card draw mitigation
* 56:09 - Dark Pact
* 56:09 - [[Dark Pact]]
* 57:19 - La Granja
* 57:19 - [[La Granja]]
* 58:26 - Glory to Rome
* 58:26 - [[Glory to Rome]]
* 59:58 - Through the Ages: A New Story of Civilization
* 59:58 - [[Through the Ages: A New Story of Civilization]]
* 1:02:07 - Race for the Galaxy
* 1:02:07 - [[Race for the Galaxy]]
* 1:02:57 - 7 Wonders: Duel
* 1:02:57 - [[7 Wonders: Duel]]
* 1:06:28 - Vale of Eternity
* 1:06:28 - [[Vale of Eternity]]
}}
}}

Revision as of 09:57, 2 July 2026

Episode Details

Podcast

Direct Download

Date

July 2, 2026

Description

There are two board game mechanisms you just can't escape, they're on everyone's mind, flooding the discourse. That's combat, and card draw mitigation. Everyone won't stop talking about them. So we had to weigh in too, not just with what we feel are the best examples of games that have done them best, but some other quirky takes on them too. Before we mitigate our card draws, we talk about Rolling DeepEureka!dnup, and Grinivil.

Notes & Trivia

Timecodes