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Episode 362: Difference between revisions

From Board Game Barrage Wiki
Created page with "{{Episode | num = 362 | title = Hot Takes About Board Games | id = 41532025 | date = June 4, 2026 | host = Green Tank | category1 = Hobby | mp3 = 26_06_04_BoardGameBarrage_Ep_362.mp3 | description = The people demand takes, so get 'em while they're hot. We're weighing in on some possibly bad, certainly edgy opinions, and deciding where we land (spoiler: we're always right). Before we get heated, we talk about ''Diplomacy: The Golden Blade'', and ''Cozy S..."
 
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   | timecodes =  
   | timecodes =  
01:46 - [[Diplomacy: The Golden Blade]]
* 01:46 - [[Diplomacy: The Golden Blade]]
12:33 - [[Cozy Stickerville]]
* 12:33 - [[Cozy Stickerville]]
25:41 - Hot takes!
* 25:41 - Hot takes!
26:11 - Co-op games are just single player games with an audience
* 26:11 - Co-op games are just single player games with an audience
32:01 - Catch Up mechanics ruin competitive integrity
* 32:01 - Catch Up mechanics ruin competitive integrity
37:39 - Legacy games are a predatory waste of money
* 37:39 - Legacy games are a predatory waste of money
41:22 - If a game takes ore than 30 minutes to teach, it's a bad design
* 41:22 - If a game takes more than 30 minutes to teach, it's a bad design
45:56 - Player elimination is actually a good mechanism
* 45:56 - Player elimination is actually a good mechanism
47:36 - Hidden victory points are a cowardly design choice
* 47:36 - Hidden victory points are a cowardly design choice
51:38 - Gateway games Like Catan or Monopoly should be actively avoided
* 51:38 - Gateway games Like Catan or Monopoly should be actively avoided
52:44 - House ruling a game means you bought the wrong game
* 52:44 - House ruling a game means you bought the wrong game
53:10 - Theme is a myth
* 53:10 - Theme is a myth
54:13 - Kickstarter deluxe editions are actively ruining the hobby
* 54:13 - Kickstarter deluxe editions are actively ruining the hobby
}}
}}

Latest revision as of 10:01, 4 June 2026

Episode Details

Podcast

Direct Download

Date

June 4, 2026

Description

The people demand takes, so get 'em while they're hot. We're weighing in on some possibly bad, certainly edgy opinions, and deciding where we land (spoiler: we're always right). Before we get heated, we talk about Diplomacy: The Golden Blade, and Cozy Stickerville.

Notes & Trivia

Timecodes

  • 01:46 - Diplomacy: The Golden Blade
  • 12:33 - Cozy Stickerville
  • 25:41 - Hot takes!
  • 26:11 - Co-op games are just single player games with an audience
  • 32:01 - Catch Up mechanics ruin competitive integrity
  • 37:39 - Legacy games are a predatory waste of money
  • 41:22 - If a game takes more than 30 minutes to teach, it's a bad design
  • 45:56 - Player elimination is actually a good mechanism
  • 47:36 - Hidden victory points are a cowardly design choice
  • 51:38 - Gateway games Like Catan or Monopoly should be actively avoided
  • 52:44 - House ruling a game means you bought the wrong game
  • 53:10 - Theme is a myth
  • 54:13 - Kickstarter deluxe editions are actively ruining the hobby