Camel Up: Difference between revisions
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Camel Up won the Spiel des Jahres in 2014. | |||
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Latest revision as of 13:39, 8 November 2021
Camel Up won the Spiel des Jahres in 2014.
Featured Episodes[edit source]
Episode 312: Fantasy Draft: Spiel des Jahres Winners
We've all been travelling about so much recently (some of us may or may not still be) that we often find ourselves asking, "what games should I pack?" Some games are better suited for playing on the go than others, and we're going to get to the heart of what makes a good travel game. Before our arms get tired, we also talk about Regicide, Golem, In the Shadow of Atlas, and DroPolter. |
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Episode 310: Bob's Decade Delights
Bob's back from his trip to 2014, and oh the wonders he's seen - games that not only were amazing back then, but somehow we're still talking about today! The counterpoint to our draft of games to last a decade, we're arguing about the games from ten years ago that are still relevant - BGBBOB style. Before we yearn for our youth, we talk about Cyberion, The Plum Island Horror, and Marabunta. |
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Episode 220: Fantasy Draft: BoardGameGeek 501-600
It's been a little while, but we're back with the next hundred games on BoadGameGeek, and we're drafting a five game collection from them. Who ended up with the best picks? Vote and you could win a $50 gift voucher! Before things get drafty, we talk about Imperium: The Contention, Wonderland's War, and Gentes. |
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Episode 219: A Perfect Ten
Does the perfect game exist? Probably not, but is that even the point? This week we discuss the elusive 10/10 rating, whether it makes sense to apply it, and what that means for rating games in general. Before we realize pobody's nerfect, we talk about Mind MGMT: The Psychic Espionage “Game.”, Manila, and Picture Perfect. |
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Episode 175: Cute As a Button
As longstanding experts on being cute, we thought we'd finally bring both of our fields of expertise to bear on one topic. It's a return to the classic top five list, and we're counting down the cutest goshdarn board games we can think of. Before things get kawaii, we talk about Nations, Mountain Goats, and Brew. |
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Episode 137: Past Its Prime
Some games are built to last, and no, we’re not just talking about the … R-word. For others, the high highs of early games must give way to the dawning realization that all is not well. We look at reasons we might end up moving past games we once held in high regard. Before we overstay our welcome, we talk about Sandstone, Ctrl, The Fox in the Forest Duet, and Unmatched. |
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Episode 78: You Gotta Get a Gimmick
Gimmicks are elements of a game that are the fundamental selling point, the core attention grabbing mechanic or experience that the game is built around. This episode, we're breaking down gimmicks in board games, figuring out if they're good or bad for the hobby, and talking about some of the most notable. Before we cave to flashy marketing, we also talk about Are You A Robot?, Jaws, and FUSE. |
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Episode 65: Board Games and Chill
Slow down. Why're you always in such a rush? Kick off your shoes, join us on the couch and enjoy a nice, tall, refreshing ... board game. We're counting down our five favourite relaxing games, the ones we're drawn to at the end of a long game night. Before we slip into something more comfortable, we also talk about Heaven & Ale, Men At Work, and Yellow & Yangtze. |
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