King of Tokyo: Difference between revisions
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A fairly light family game by designer Richard Garfield in which players take on the role of monsters attacking Tokyo and rolling dice to buy upgrades, beat up opponents, recover health, or earn points. The player who takes the "Tokyo" position will accrue free points and hit all opponents with their attacks, but will also become everyone else's target until they step down, trading places with their most recent assailant.{{Board Game}} | A fairly light family game by designer Richard Garfield in which players take on the role of monsters attacking Tokyo and rolling dice to buy upgrades, beat up opponents, recover health, or earn points. The player who takes the "Tokyo" position will accrue free points and hit all opponents with their attacks, but will also become everyone else's target until they step down, trading places with their most recent assailant. | ||
{{Board Game}} | |||
Latest revision as of 19:05, 4 November 2021
A fairly light family game by designer Richard Garfield in which players take on the role of monsters attacking Tokyo and rolling dice to buy upgrades, beat up opponents, recover health, or earn points. The player who takes the "Tokyo" position will accrue free points and hit all opponents with their attacks, but will also become everyone else's target until they step down, trading places with their most recent assailant.
Featured Episodes
| Episode 214: Bob's Alright (For Fighting)
Return of the Bob! If you don't know what a BGBBOB, boy you've missed out. Twelve games enter, and, well, they all exit, but only once they've been arranged in the appropriate order via a series of one on one fights. And fights are doubly appropriate this week, because we're battling it out in search of the best combat systems. Before we wish for peace, we talk about 7 Wonders: Architects, Kokopelli, and Canopy. |
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| Episode 72: The Long and the Short of It
Time is a precious resource, so let's not waste any; we're talking about game length. How long should a game be? Is it worse if a game is too long or too short? We wrestle with the fourth dimension in our search for answers. Before we watch the clock, we talk about Dice Forge, Gulo Gulo, and Millennium Blades. |
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