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Dead of Winter is a semi-cooperative game where players control survivors in the zombie apocalypse, searching through locations for equipment to support the colony and their own secret goals. Players must also survive the cold and the undead while trying to figure out if someone is secretly trying to destroy the colony. | Dead of Winter is a thematic, semi-cooperative game where players control survivors in the zombie apocalypse, searching through locations for equipment to support the colony and their own secret goals. Players must also survive the cold and the undead while trying to figure out if someone is secretly trying to destroy the colony. | ||
{{Board Game}} | {{Board Game}} | ||
Latest revision as of 11:41, 3 November 2021
Dead of Winter is a thematic, semi-cooperative game where players control survivors in the zombie apocalypse, searching through locations for equipment to support the colony and their own secret goals. Players must also survive the cold and the undead while trying to figure out if someone is secretly trying to destroy the colony.
Featured Episodes
| Episode 272: Cool Story, Bro
Good storytelling isn't easy, and board games seem to struggle with it especially - which makes the ones that do pull it off, all the more memorable. We delve into the ways that games can engage us and create lasting experiences through stories. Before we spin a yarn, we talk about Star Wars: The Clone Wars, and Artisans of Splendent Vale. |
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| Episode 188: Whatever It Takes
Sometimes, if you want a game bad enough, you're willing to go to absurd lengths to acquire it. Whether it's because it's out of print, or just hard to come by, we've all put more effort than we should've into finding or playing specific games. We tell our stories of just how far we've gone. Before we secure the bag, we talk about Tinner's Trail, and The Night Cage. |
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| Episode 85: Episode Too: Attack of the Adjectives
Kellen's back, which some might say is too many hosts - apt, because we're an episode of extremes today. We're talking about games that are too simple, too complicated, too short, or too long, that might otherwise have been among our favourites. Before we venture outside the Goldilocks zone, we talk about Q.E., Cartographers, and City of the Big Shoulders. |
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| Episode 84: Best With Two
Kellen graces us with his absence, which means it's time for Mark and Neilan to start talking numbers. Specifically, player numbers. We're talking about optimal player counts for games, whether games ever mean what they recommend on the box, and how well they scale. Before we count to ten, we talk about Vindication, Royal Palace, Throw Throw Burrito, and Pipeline. |
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| Episode 59: Ain't Nothing Like It
Some games offer an experience so unique, so unlike anything else, that you can't help but take notice. It might be a bold thematic setting, or a set of mechanics that you've never seen before. This week, we're counting down our favourite games that do something ... a little bit different. Before we stand out from the crowd, we also talk about Looting London, and Chimera. |
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| Episode 47: Top 50 Games of All-Time 2018: 40-31
Ten down, forty to go ... It's part two of our all-time top fifty lists! What surprises await us in this, the second installment of our historic feature?! Find out with us as we celebrate some fantastic board games! |
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| Episode 14: Do You Want to Know a Secret?
We kick off three weeks of our favourite mechanics in board games with Neilan's pick, hidden information. We also talk about Omen: Fires in the East, Gaia Project, and Pioneer Days. |
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