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Dictionary: Difference between revisions

From Board Game Barrage Wiki
Cicerunner (talk | contribs)
4X game added
Cicerunner (talk | contribs)
→D: re-sorted section
Line 11: Line 11:
* blocking
* blocking
===== D =====
===== D =====
* <span id="drafting"></span>drafting - a [[:Category:Game Design|game design]] mechanic: ...
* deck building  - a [[:Category:Game Design|game design]] mechanic: ...
* deck building  - a [[:Category:Game Design|game design]] mechanic: ...
* double crossover - a game that appears on the [[Top Games of All-Time]] list of precisely two [[The_Tanks|tanks]] in a particular year
* double crossover - a game that appears on the [[Top Games of All-Time]] list of precisely two [[The_Tanks|tanks]] in a particular year
* <span id="drafting"></span>drafting - a [[:Category:Game Design|game design]] mechanic: ...
* dudes on a map - see [[#area_control|area control]]
* dudes on a map - see [[#area_control|area control]]
===== E =====
===== E =====
* engine building
* engine building

Revision as of 12:14, 10 July 2021

Kellen's father, who listens to the show religiously despite hating board games and only agreeing to play Telestrations, decided that we need a dictionary of terminology. Who are we to deny his needs?

This dictionary contains definitions of Board Game Barrage's own unique vocabulary as well as common board game terms in wider use.

0-9
  • 4X game - a game of exploration, expansion, exploitation and extermination
A
  • area control
B
D
E
  • engine building
G
  • ghost turkey - annual Board Game Barrage gift exchange tradition that takes place between Halloween and Thanksgiving
H
  • hate drafting
K
  • klund - to learn a game by playing it, without reading the rules or having it taught to you; best attempted on a digital platform like Board Game Arena that enforces the rules
M
  • mechanic
O
  • (The) Only True and Living Doctor - Reiner Knizia, prolific and much BGB-beloved game designer
Q
S
  • snake - adjective to describe a game design mechanic, typically drafting or turn order; for example a three player snake turn order would involve players playing in the following order:
    • p1, p2, p3,
    • p3, p2, p1,
    • p1, p2 ... etc.
T
  • top decking - a game design mechanic: taking the top card from a face down deck of cards
  • triple crossover - a game that appears on the Top Games of All-Time list of precisely three tanks in a particular year
W