Dictionary: Difference between revisions
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===== A ===== | ===== A ===== | ||
* <span id="area_control"></span>area control | * <span id="area_control"></span>area control | ||
===== A ===== | |||
* blocking | * blocking | ||
===== D ===== | |||
* drafting - a [[:Category:Game Design|game design]] mechanic: ... | * drafting - a [[:Category:Game Design|game design]] mechanic: ... | ||
* deck building - a [[:Category:Game Design|game design]] mechanic: ... | * deck building - a [[:Category:Game Design|game design]] mechanic: ... | ||
* double crossover - a game that appears on the [[Top Games of All-Time]] list of precisely two [[The_Tanks|tanks]] in a particular year | * double crossover - a game that appears on the [[Top Games of All-Time]] list of precisely two [[The_Tanks|tanks]] in a particular year | ||
* dudes on a map - see [[#area_control|area control]] | * dudes on a map - see [[#area_control|area control]] | ||
===== E ===== | |||
* engine building | * engine building | ||
===== G ===== | |||
* ghost turkey | * ghost turkey | ||
===== H ===== | |||
* hate drafting | * hate drafting | ||
===== K ===== | |||
* klund - to learn a game by playing it, without reading the rules or having it taught to you; best attempted on a digital platform like Board Game Arena that enforces the rules | * klund - to learn a game by playing it, without reading the rules or having it taught to you; best attempted on a digital platform like Board Game Arena that enforces the rules | ||
===== A ===== | |||
* mechanic | * mechanic | ||
===== Q ===== | |||
* quadruple crossover - a game that appears on the [[Top Games of All-Time]] list of all four [[The_Tanks|tanks]] in a particular year | * quadruple crossover - a game that appears on the [[Top Games of All-Time]] list of all four [[The_Tanks|tanks]] in a particular year | ||
===== T ===== | |||
* top decking - a [[:Category:Game Design|game design]] mechanic: taking the top card from a face down deck of cards | * top decking - a [[:Category:Game Design|game design]] mechanic: taking the top card from a face down deck of cards | ||
* triple crossover - a game that appears on the [[Top Games of All-Time]] list of precisely three [[The_Tanks|tanks]] in a particular year | * triple crossover - a game that appears on the [[Top Games of All-Time]] list of precisely three [[The_Tanks|tanks]] in a particular year | ||
===== W ===== | |||
* worker placement - a [[:Category:Game Design|game design]] mechanic: ... | * worker placement - a [[:Category:Game Design|game design]] mechanic: ... | ||
Revision as of 10:01, 30 June 2021
Kellen's father, who listens to the show religiously despite hating board games and only agreeing to play Telestrations, decided that we need a dictionary of terminology. Who are we to deny his needs?
This dictionary contains definitions of Board Game Barrage's own unique vocabulary as well as common board game terms in wider use.
A
- area control
A
- blocking
D
- drafting - a game design mechanic: ...
- deck building - a game design mechanic: ...
- double crossover - a game that appears on the Top Games of All-Time list of precisely two tanks in a particular year
- dudes on a map - see area control
E
- engine building
G
- ghost turkey
H
- hate drafting
K
- klund - to learn a game by playing it, without reading the rules or having it taught to you; best attempted on a digital platform like Board Game Arena that enforces the rules
A
- mechanic
Q
- quadruple crossover - a game that appears on the Top Games of All-Time list of all four tanks in a particular year
T
- top decking - a game design mechanic: taking the top card from a face down deck of cards
- triple crossover - a game that appears on the Top Games of All-Time list of precisely three tanks in a particular year
W
- worker placement - a game design mechanic: ...