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Some of my favourite games include puzzly Euros, and if you're gonna throw polyominoes into the mix then we're really talking. At this point it shouldn't be a surprise that [[A Feast for Odin]] is my favourite game, but I'm also a huge fan of social deduction games like [[The Resistance]] - easily my most played game to date. | Some of my favourite games include puzzly Euros, and if you're gonna throw polyominoes into the mix then we're really talking. At this point it shouldn't be a surprise that [[A Feast for Odin]] is my favourite game, but I'm also a huge fan of social deduction games like [[The Resistance]] - easily my most played game to date. | ||
Please hit me up if you have any questions about the wiki, I'd be happy to help you out! It's typically easiest to reach me via [https://boardgamebarrage.com/discord Discord]. | Please hit me up if you have any questions about the wiki, I'd be happy to help you out! It's typically easiest to reach me via [https://boardgamebarrage.com/discord Discord] or [https://twitter.com/Neilan Twitter (@neilan)]. | ||
My day job is as a video game developer, I've been working at Naughty Dog since 2011, where I'm currently the Principal Technical Artist. I'm so stoked to have worked on games like the latter half of the Uncharted franchise, and both The Last of Us and The Last of Us Part II. | |||
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Revision as of 22:00, 4 May 2021
Hello, I'm Neilan, the Orange Tank!
I'm one of the hosts of the Board Game Barrage podcast.
Some of my favourite games include puzzly Euros, and if you're gonna throw polyominoes into the mix then we're really talking. At this point it shouldn't be a surprise that A Feast for Odin is my favourite game, but I'm also a huge fan of social deduction games like The Resistance - easily my most played game to date.
Please hit me up if you have any questions about the wiki, I'd be happy to help you out! It's typically easiest to reach me via Discord or Twitter (@neilan).
My day job is as a video game developer, I've been working at Naughty Dog since 2011, where I'm currently the Principal Technical Artist. I'm so stoked to have worked on games like the latter half of the Uncharted franchise, and both The Last of Us and The Last of Us Part II.