Nidavellir: Difference between revisions
More actions
GManAvalon (talk | contribs) No edit summary |
GManAvalon (talk | contribs) No edit summary |
||
| Line 1: | Line 1: | ||
A game of gathering dwarves from the local taverns to go slay a dragon, Nidavellir has players bid on dwarves of various trades using differently valued coins from their hand in an attempt to create high-scoring sets and attract unique heroes. The coins you keep in hand grow in value, so bidding low will get you last pick early on but skyrocket your recruiting power later. | A game of gathering dwarves from the local taverns to go slay a dragon, Nidavellir has players bid on dwarves of various trades using differently valued coins from their hand in an attempt to create high-scoring sets and attract unique heroes. The coins you keep in hand grow in value, so bidding low will get you last pick early on but skyrocket your recruiting power later. | ||
{{Board Game}} | {{Board Game}} | ||
Latest revision as of 08:07, 8 November 2021
A game of gathering dwarves from the local taverns to go slay a dragon, Nidavellir has players bid on dwarves of various trades using differently valued coins from their hand in an attempt to create high-scoring sets and attract unique heroes. The coins you keep in hand grow in value, so bidding low will get you last pick early on but skyrocket your recruiting power later.
Featured Episodes
| Episode 178: The Power of Production
Because making board games is hard, it's not enough just to have some solid mechanics - the best games have a production that coheres with the design. We look at some examples of games where production considerations (or lack thereof) have helped or hurt how they play. Before we executively produce, we talk about The King is Dead: Second Edition, Equinox, and Enchanted Plumes. |
|
| Episode 174: Live Your Legacy
We played a double feature of legacy games for Cinco de Ocho Dos, which got us thinking about how our thoughts on legacy mechanics might have changed since the heady days of young Board Game Barrage. Before we open that box, we talk about Bonfire, Nidavellir, and The King's Dilemma. |
|

