It would be hard for us to be as invested in this hobby as we are, if we didn’t think there was something important underlying it. We share some of the lessons we have learned from board gaming, and some of the ways in which it has genuinely changed our lives. We also talk about Tyrants of the Underdark, The Quest for El Dorado: The Golden Temples, and Nemo’s War.
Tagged: the quest for el dorado
Things got a bit heavy last week, so let’s take things down a notch by exploring the other end of the scale. Light games are just as important for a board game collection, after all. We discuss what light games offer that heavier games don’t, and mention some of our recent favourites. Before we lighten the mood, we talk about Reef, Clans of Caledonia, and Tutankhamun.
It’s time for another “What we love, what we hate”, and this time we’re looking at deck builders! Its been twelve years since Dominion blew things up, and since then you don’t have to look very far to see a game that uses the mechanic. We look at the highs and lows of deck building as a mechanic, and discuss some of our favourite games that use it. We also talk about Bruxelles 1897, Elysium, and Can’t Stop.
It’s the season of giving, so our gift to you is more of our favourite board games of all-time! We’re only just halfway, so get comfortable in front of the fire, grab an eggnog, and join us for thirty more incredible games. Oh, you got us something too? Ah. Socks. Thanks.
I can only show you the door. You’re the one that has to walk through it. Gateway games are an often requested topic, but we wouldn’t be us without a big old debate about them first. Are they important? Should you be trying to convert your friends at all? Isn’t every game a gateway...
Move over, Marie Kondō. It’s always sad to see a game go. But sometimes it’s just time to move on, to let it be free, to let someone else enjoy its esoteric rules and quirky components. Games leave our collections for many reasons, so let’s take a look at some of them. Before we...