It’s a new year which is an awkward time to be right in the middle of something, but we’re doing a thing here. It’s part three of our Top 50 games of all-time! This week it’s our 30th to 21st favourite games, and this is where things start to get spicy. This is like five chilis next to the menu item hotness we’re talking. Grab a bib and join us for another course!
Drafts are back, baby. And not just any old draft, no, but to celebrate the return of the greatest game, we’re drafting none other than the best of the only true and living doctor, Reiner Knizia. Who ends up with the best list? Vote for your favourite, you could win a $50 gift voucher! Before we doc it up, we talk about Empire’s End, My Favourite Things, and Four Horsemen.
I hope you all had a good holiday break, but it’s time to get back to business. The very serious business that is the top fifty greatest games of all time. We return to our heroes in what the enthusiasts call phase two, and boy are things heating up! Thirty more incredible games that we absolutely love are coming right at you.
It’s top fifty season! That’s right, it’s the time to reflect on every single game we’ve ever played, and see how we feel about them in the year of our lord, 2022. We sort through the chaff, and from it we weave a beautiful golden strand we call our top fifty greatest games of all time. Grab a glass, and join us.
We’re back for the second part of the year’s greatest celebration, it’s the top fifty! We’ve got thirty more incredible games to talk about this week, as we get into our games ranked 40th to 31st. This week in the peanut gallery, critiquing our picks, we’re thrilled to have Monique (the Lavender tank herself) and Naveen of Before You Play!
It’s time. The event of the year is upon us, as we begin counting down our FIFTY. FAVOURITE. GAMES. OF. ALL. TIME. We’re kicking it off where you kick off all good top 50s, with our games ranked 50th to 41st favourite games. And we’ve also invited Mr Delicious himself, Mike DiLisio of The Dice Tower, to pick apart our choices from his lofty perch in the peanut gallery. Let’s go!
While one of the appeals of following a specific game designer is the comforting familiarity of what they do best, it’s also really fun to see them go off the garden path. We’re looking at games and mechanics where one of our beloved designers zigged, when they easily could’ve zagged. Before we go our own way, we talk about Biosphere, The Ratcatcher: The Solo Adventure Game, and Stephenson’s Rocket.