The topic of theme has come up intermittently over the course of the podcast, but how important is it? Is it something that makes or breaks a game? Or would we be mostly okay if games were mostly non-thematic? Before we burst at the theme, we talk about Mamma Mia!, Football Highlights 2052, Kanban, and Oathsworn: Into the Deepwood.
Tagged: mamma mia
We love Uwe Rosenberg around these parts, whether it’s because of our infatuation with polyominoes, the need to keep workers fed, or the strange mechanisms of animal breeding. Join us down the (cottage) garden path of his designography, and make sure to plant some vegetables along the way. Before we get agricultural, we talk about Bosk, Spies & Lies: A Stratego Story, and Glen More II: Chronicles.