Tagged: azul stained glass of sintra

BGB Podcast #313 – That Don’t Impress Me Much

The only thing worse than coming away from a first game with a really bad impression, is when it takes a really long time to shake. Imagine all the amazing games you’re not playing because of one bad first game! Whether we saw the error of our ways or not, we’re reflecting on the times that games left a mark that took a long time to fade. Before we make our impression, we talk about Things in Rings, Yedo: Deluxe Master Set, and Harmonies

BGB Podcast #128 – The Means of Production with Richard Simpson

We’re joined by Richard Simpson of We’re Not Wizards, who is definitely not a magician, Victorian or otherwise, to talk about the line between game design and production. Should production values be an integral part of the discussion of a game’s merits, or should we learn to separate the two? Before we get productive, we talk about Doughnut Dash, Cities, Azul: Stained Glass of Sintra, and L.L.A.M.A.